World of Greyhawk Module Downloads (Short Version)

This is a list of all the World of Greyhawk modules. The context of publication for each module was copied from the Greyhawk Wikipedia page on 1/26/23. The publication context provided by Wikipedia has been shortened, with direct downloads to each module added. A longer, more detailed version of the publication context with downloads for each module is also available.

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Wizards of the Coast in 2015 published a conversion guide (Download), to convert any non5e module for 5e play. Additionally, page 82 of the Dungeon Master’s Guide explains Challenge Rating (CR) and how it applies to gauging combat encounter difficulty. The entire “Creating Encounters” section (DMG pgs 81-85) helps when converting modules to 5e, to appropriately scale the Challenge Rating of the module. There is an article with videos about this on the nerdist website. The modules below have not been converted.

A high resolution World of Greyhawk Map with 6 mile hexes (Download) was made at the end of 2021. There is also an online tool for locating modules in the World of Greyhawk.

First Greyhawk Adventures Published by TSR (1976-1979)

In addition, Lawrence Schick set his 1979 TSR adventure S2 White Plume Mountain (Download) in Greyhawk.

World of Greyhawk Folio Edition & Modules (1980-1983)

When TSR produced the original World of Greyhawk folio (1980 Download), Gygax connected Dave Arneson‘s Blackmoor (Download) to his world by including a country by that name in Oerth. 

Supplemental descriptions of Greyhawk Available

In the May 1980 issue of Dragon Magazine (Download), Gygax gave a quick overview of the development of his new The World of Greyhawk folio. More information about political regions, deities, and nonplayer characters.

Regions of Greyhawk. The folio edition had thirty two pages, and information about each region was condensed into a short paragraph or two. Gygax decided to publish a much longer description of each region in Dragon. The first two articles, covering seventeen regions, appeared in the December 1981 (Download) and January 1982 (Download) issues. Due to his involvement in many other TSR projects, Gygax handed responsibility for completion of this project to Rob Kuntz, who covered the remaining forty three regions in the March 1982 (Download), July 1982 (Download) and September 1982 (Download) issues.

Deities of Greyhawk. In the August 1982 (Download) issue of Dragon, Gygax gave advice on how to adapt deities from the previously published Deities and Demigods for worship by non-human races in the Greyhawk world. A few months later, he published a five-part series of articles in the November 1982 (Download) (Download) (Download) (Download) through March 1983 (Download) issues of Dragon that outlined a pantheon of deities custom-made for humans in the world of Greyhawk.

Non-player characters of Greyhawk. The March 1983 (Download) issue of Dragon detailed four unique Greyhawk characters. The first two quasi-deitiesHeward and Keoghtom—had been created by Gygax as non-player characters (NPCs). The third, Murlynd, was a character that had been created by Gygax’s childhood friend Don Kaye before Kaye’s untimely death in 1975. The fourth, a hero-deity named Kelanen, was developed to illustrate the “principle of advancement of power”.

TSR Greyhawk adventures published after the folio edition

In 1981, TSR also published the super-modules D1-2 Descent into the Depths of the Earth (Download) and G1-2-3 Against the Giants (Download), both being compilations of previously published modules from the Drow series and the Giant series respectively.

World of Greyhawk Boxed Set Edition & Modules (1983-1987)

World of Greyhawk Fantasy Game Setting boxed set (TSR, 1983 Download)

After publication of the boxed set, Frank Mentzer, Creative Consultant at TSR at the time, wrote four RPGA tournament adventures taken from his home campaign setting of Aquaria (published by TSR as the first four of the R-series modules: R1 To the Aid of Falx (Download), R2 The Investigation of Hydell (Download), R3 The Egg of the Phoenix (Download), and R4 Doc’s Island (Download)). Mentzer envisioned them as the first part of a new Aqua-Oeridian campaign set somewhere on Oerth outside of the Flanaess.

TSR published eight adventures set in Greyhawk. Five were written or co-written by Gygax, and the other three were from TSR’s United Kingdom division:

Both of the EX adventures, although nominally set in Greyhawk, transported characters through a planar gate into an alternate reality.

Dragon Supplements Greyhawk deities.

From 1983–1985, the only notable supplement for the Greyhawk world was a five-part article by Len Lakofka in the June–October (Download) (Download) (Download) (Download) (Download) and December (Download) 1984 issues of Dragon that detailed the Suel gods who had been briefly mentioned in the boxed set. In the December 1984 issue, Gygax mentioned clerics of non-human races and indicated that the twenty four demihuman and humanoid deities that had been published in the February–June (Download) (Download) (Download) (Download) (Download) 1982 issues of Dragon were now permitted in Greyhawk; this increased the number of Greyhawk deities from fifty to seventy four.

1986-1987 Compilation Modules

In 1986 and 1987, only three Greyhawk modules were released, A1-4 Scourge of the Slave Lords (Download), S1-4 Realms of Horror (Download) and GDQ1-7 Queen of the Spiders (Download), all being collections of previously published modules rather than new material.

Greyhawk Adventures & 2nd Edition Modules (1988–1990)

The first new Greyhawk adventure in three years, Castle Greyhawk (Download), was released in 1988. It had nothing to do with Gygax’s original Castle Greyhawk. Instead, it was a compilation of twelve humorous dungeon levels, each one written by a freelance author.

Player Input. In the January 1988 issue of Dragon, Jim Ward requested player-input about what should be included in a hardcover sourcebook for Greyhawk. Later in 1988, Greyhawk Adventures (Download) appeared as a response to requests from Greyhawk fans. It was the thirteenth and final hardcover book published for the 1st edition Advanced Dungeons & Dragons rules.

The City of Greyhawk boxed set. The publication of Greyhawk Adventures came just as TSR released the 2nd edition of Dungeons & Dragons (Download). TSR released The City of Greyhawk (Download) boxed set in 1989 under the Greyhawk Adventures banner. Written by Carl Sargent and Rik Rose, this was not the city created by Gygax and Kuntz, but a new plan built from references made in previously-published material.

The following year, in conjunction with this boxed set, TSR published a trilogy of World of Greyhawk Adventure (WGA) modules by Richard and Anne Brown — WGA1 Falcon’s Revenge (Download), WGA2 Falconmaster (Download), and WGA3 Flames of the Falcon (Download) — set in the city, and centered on a mysterious villain called The Falcon. A fourth WGA module, WGA4 Vecna Lives! by David Cook (Download), was published the same year, and featured the first appearance by Vecna, formerly a mythic lich in Dungeons & Dragons lore, now promoted to demigod-status.

Modules released under the Greyhawk Adventures banner

TSR also released five new World of Greyhawk (WG) adventures, which used the Greyhawk Adventures banner:

In 1990, TSR also published WGR1 Greyhawk Ruins (Download), a module and sourcebook about Castle Greyhawk by TSR writers Blake Mobley and Timothy Brown. Although this was not the Castle Greyhawk of Gygax and Kuntz, it was the first serious attempt to publish details of the castle.

Greyhawk Wars & From the Ashes Modules (1991–1997)

Game designer Rick Swan noted the apparent lack of a central vision for Greyhawk material, describing the Greyhawk setting up to this point as “a crazy quilt, where odd-shaped scraps of material are randomly sewn together and everybody hopes for the best.

The Greyhawk Wars

In order to move players from Gygax’s familiar World of Greyhawk to their new vision, TSR planned a trilogy of modules that would familiarize players with events and conditions leading up to the coming war, and then take them through the war itself. Once players completed the war via the three modules, a new boxed set would be published to introduce the new storyline and the new Flanaess. Two World of Greyhawk Swords modules, WGS1 Five Shall Be One by Carl Sargent (Download) and WGS2 Howl from the North by Dale Henson (Download), were released in 1991. These described events leading up to the war.

The third module was reworked into Greyhawk Wars (Download), a strategy war game that led players through the events, strategies, and alliances of the actual war. A booklet included with the game, Greyhawk Wars Adventurer’s Book, described the event of the war. In 582 CY (six years after Gygax’s original setting of 576 CY), a regional conflict started by Iuz gradually widened until it was a war that affected almost every nation in the Flanaess. A peace treaty was signed in the city of Greyhawk two years later, which is why the conflict became known as the Greyhawk Wars. On the day of the treaty-signing, Rary—once a minor spellcaster created and then discarded by Brian Blume, but now elevated by TSR to the Circle of Eight—attacked his fellow Circle members, aided and abetted by Robilar. After the attack, Tenser and Otiluke were dead, while Robilar and Rary fled to the deserts of the Bright Lands. Rob Kuntz, original creator of Robilar, objected to this storyline, since he believed that Robilar would never attack his old adventuring companion Mordenkainen. Although Kuntz did not own the creative rights to Robilar and no longer worked at TSR, he unofficially suggested an alternate storyline that Robilar had been visiting another plane and in his absence, a clone or evil twin of Robilar was responsible for the attack.

From the Ashes

In 1992, after the two World of Greyhawk Swords prequel modules and the Greyhawk Wars game had been on the market for some months, TSR released the new Greyhawk setting, From the Ashes (Download), a boxed set primarily written by Carl Sargent that described the Flanaess in the aftermath of the Greyhawk Wars. It contained a large 4-color hex map of the area around the city of Greyhawk, a number of quick adventure cards, and two 96-page books.

The boxed set was supported by the publication of two new source books in 1993, also written by Sargent. WGR4 The Marklands (Download) provided information about the good realms of Furyondy, Highfolk, and Nyrond that opposed Iuz, while WGR5 Iuz the Evil (Download) detailed information about the lands of Iuz, and emphasized the prominent new role that Iuz now played across the central Flanaess. A third source book supporting the boxed set was published a number of years later, in 1999, called The Scarlet Brotherhood (Download), detailing their powerful evil influence around the southern lands bordering the Azure Sea during this era.

In addition, a number of adventures were also published, as much to provide more source material as for adventure:

Sargent also created a new source book for the aftermath just before TSR dropped Greyhawk. It was never officially published, but leaked as Ivid the Undying (Download),

Wizards of the Coast Greyhawk Modules (1998–2008)

Roger E. Moore created Return of the Eight (Download) in 1998. In the adventure, set in 586 CY, the same year as the From the Ashes, the players meet the surviving members of the Circle of Eight, which is called the Circle of Five because it is missing Tenser, Otiluke and Rary. If the players successfully finish the adventure, Tenser is rescued from death, though he refuses to rejoin the Circle, and the Circle is reconstituted as Eight with the addition of three new wizards: Alhamazad the WiseTheodain Eriason and Warnes Starcoat.

Next, the Greyhawk Player’s Guide, by Anne Brown (Download), was released. This 64-page booklet moved the storyline ahead five years to 591 CY, and it mostly condensed and reiterated material that had been released in Gygax’s and Sargent’s boxed sets. New material included important non-player characters, a guide to roleplaying in the Flanaess, and some new sights. The list of deities was both shrunk and expanded; the thirty-eight non-human deities in the From the Ashes boxed set were eliminated and non-human concerns assigned to a handful of human deities, but the list of human deities was expanded from twenty-four to fifty-four.

With the groundwork for a new storyline prepared, TSR/WotC released the new campaign setting as a 128-page source book, The Adventure Begins, by Roger E. Moore (Download). Taking its lead from the Greyhawk Player’s Guide, the new campaign world was set in 591 CY. Unlike the darker feel of From the Ashes, where the Flanaess was overrun by evil, Moore returned to Gygax’s world of adventure.

The Lost Tombs trilogy of modules—The Star Cairns (Download) and Crypt of Lyzandred the Mad, by Sean K. Reynolds (Download), and The Doomgrinder, by Steve Miller (Download)—were the first to be published in the new setting.

25th anniversary of D&D

The year 1999 marked twenty-five years since the publication of the original Dungeons & Dragons rules, and WotC sought to lure older gamers back to Greyhawk by producing a series of nostalgia-tinged Return to… adventures that evoked the best-known Greyhawk modules from 20 years before, under the banner 25th Anniversary of D&D:

In an attempt to attract players of other D&D settings, WotC released Die, Vecna, Die! (Download), by Bruce R. Cordell and Steve Miller, a three-part adventure tying Greyhawk to the Ravenloft and Planescape campaign settings. Published in 2000, it was the last adventure to be written for D&D’s 2nd edition rules.

Third edition Greyhawk Modules (2000-2008)

In the editions of Dungeons & Dragons published by TSR, the setting of the game had not been specifically defined—Dungeon Masters were expected to either create a new world, or purchase a commercial campaign setting such as Greyhawk or Forgotten Realms. In 2000, after two years of work and playtesting, WotC released the 3rd edition of D&D (Download Pending Archival), and defined a default setting for the game for the first time. Under third edition rules, unless a Dungeon Master specifically chose to use a different campaign setting, his or her D&D game would be set in the world of Greyhawk.

Living Greyhawk

Living Greyhawk Gazetteer (Wizards of the Coast, 2000 Download), an updated sourcebook for the campaign setting

Concurrent with the release of the 3rd edition Player’s HandbookLiving Greyhawk debuted at Gen Con 2000 with three Core adventures: COR1-1 Dragon Scales at Morningtide, by Sean K. Reynolds (Download); COR1-2 The Reckoning, by Sean Flaherty and John Richardson (Download); and COR1-3 River Of Blood, by Erik Mona (Download). WotC also released The Fright at Tristor by Keith Polster (2000 Download), designed as an introductory adventure to the Living Greyhawk campaign world.

Wizards of the Coast Greyhawk releases

Despite the popularity of the Living Greyhawk campaign, Wizards of the Coast did not produce much material for Greyhawk after the 25th anniversary Return to… series of adventures and the Living Greyhawk Gazetteer:

Fourth and fifth edition of D&D (2008 to present)

Fourth edition Greyhawk Modules

In 2009, WotC released The Village of Hommlet, by Andy Collins (Download), which updated Gary Gygax’s original 1st edition Village of Hommlet (Download) to the 4th edition rules for characters of 4th level. It was not available for purchase, but was sent as a reward for those who joined the RPGA. In March 2013 the adventure by Collins was reprinted in issue 212 of Dungeon (Download), but now for characters of 3rd to 5th level.

Fifth edition Greyhawk Modules

When the Player’s Handbook for the fifth edition of Dungeons & Dragons was released in 2014, several references to the world of Greyhawk appeared throughout the descriptions of various races and classes, and a partial list of Greyhawk deities appeared in the book. The Monster Manual, the second released book of the 5th edition, did not include any direct references to Greyhawk but did mention Explictica Defilus from Against the Cult of the Reptile God in the Naga entry, and tied the creation of ghouls to Doresain, the “King of Ghouls”, from the Greyhawk adventure Kingdom of the Ghouls by Wolfgang Baur from Dungeon #70 (Download).

In April 2017, Tales from the Yawning Portal (Download) was released. It contained seven older modules now reprinted and updated for the fifth edition of Dungeons & Dragons. Four out of the seven were old Greyhawk modules: Against the Giants (Download), The Hidden Shrine of Tamoachan (Download), Tomb of Horrors (Download), and White Plume Mountain (Download). In addition the book also featured advice how to place the other adventures within the Greyhawk setting, or how to change the name-giving tavern Yawning Portal in Water Deep from the Forgotten Realms into the Green Dragon Inn from the City of Greyhawk.

In May 2019, Ghosts of Saltmarsh (Download) was released for the fifth edition of Dungeons & Dragons. The book compiles new versions of classic adventures that are located around Saltmarsh in Greyhawk (The Sinister Secret of Saltmarsh (Download), Danger at Dunwater (Download), and The Final Enemy (Download)), or are generally naval themed.